Santa Claus’s Candy Cane Craze

  

Santa Claus must eat all the candy canes to open the peppermint vortex in each stage. As he eats, he gets larger, and as he gets larger his abilities change! Break through ice, avoid spikes, crawl through narrow paces, and achieve Santa’s peppermint candy cane vision!

Ten stages.

Released on Christmas Day 2016.

CLST Prototype

 

Little creatures in tiles are falling from the ceiling. Use the powerful magnetism of the black sphere in the center of the room to attract and repel them toward their bases.

You get five strikes (missed creatures) before the game ends. Get as high a score as you can!

ENTER: Start game/pause menu (quit game through pause menu)
X: Repel
Z: Attract

Despite the word “Prototype” in the title, this is complete and final.

LumberJazz

   

Get your axe in hand, it’s time to chop some trees. It’s time for LUMBERJAZZ!

Nature replenishes itself quickly. Chop down the trees! Clear the forest!

You win when the forest is cleared. You lose if the number of trees goes over 50!

Featuring “Washboard Wiggles” by Tiny Parham and His Band.

Controls:
Left/Right – MOVE
X – JUMP
Z – AXE

Made for Klik of the Month Klub #100.

Shadow Wrangler

   

Your shadows have split from you and you must guide them to the exit. You can move at will, but the shadows need to be given commands. Pick up command boxes and drop them where you want the shadows to act.

Ten stages of challenging puzzle platforming by proxy.

Controls:
X: Jump
Z: Pick up/put down boxes
R: Restart level

Press ‘L’ on the title screen to load the game from your previous play session. The game autosaves and starting a new game will overwrite previous progress.

Made for Klik of the Month Klub #93.

Super Stone Ball

   

There are many balls! Get one of them to reach the exit! Have other balls turn to stone and become platforms to guide other balls to advance through all eight stages. Build your way to success!

Extra points awarded for balls left over at the end of stages.

Super Stone Ball was selected as a Freeware Pick by IndieGames.com, calling its puzzles “rock hard.”

Instructions:
————————
X: Jump
Z: Turn current ball into stone
Space + mouse: Scroll stage
R: Reset stage
F: Toggle fullscreen
Q: Quit