In this platformer, Paul Paragraph is on a quest to rescue the punctuation people (that is, people who are various punctuation marks) from the Evil Copy Editor.
Upon encountering a few “jumping” engines in ZZT demo files, I immediately became obsessed with creating a Super Mario Bros.-like game in ZZT. Most of the enemies are patterned after classic Mario enemies, and the player can collect coins.
This was the first ZZT game I released that received much positive feedback from the ZZT community. Most of my subsequent games would also be engine games.
ZZT games require ZZT to run. Download it from zzt.org.