CYANiDE

    

Set up stages by fixing the positions of balance levers. When you’re ready, touch the ELECTROPOST and convert yourself into an ELECTROBALL so you can safely roll to the GOAL.

Fifteen single-screen stages.

AND IT IS ALL CYAN.

Press X to jump. Press V to restart stage. Press R to return to title screen.

I began work on this game in February 2016, intending it to be just a weekend project, and showed an unfinished version at an Indie Game Play Test Night in Eugene, Oregon at Shoryuken League. I meant to release the game very shortly thereafter, but wanted to explore the elements further with a few more levels. The game was placed on hold as I got increasingly busy with school, teaching, and then went and got married. I dusted the files off in October 2017

Explobers

 

A project I worked on through most of 2017, Explobers is a unique puzzle platformer that requires you to use multiple player characters to solve difficult challenges by using their powers (and lives) to destroy terrain and build blocks that help navigate through over eighty puzzles. Along with Caverns of Khron, this is my largest game project to date.

Explobers has a trailer. It also has an official website.

Explobers is released as donationware. If you enjoy it, please consider the suggested donation of $4.00 USD by purchasing it on itch.io or GameJolt.

Ungrateful Birds

     

Someone has kidnapped the birds and put them in cages in the forest! Please save them! However, these birds WILL NOT BE GRATEFUL.

  • Jump with X!
  • Pick up stones with Z!
  • Throw stones with Z!
  • Throw stones to break cages to set birds free!
  • Dodge the birds’ stones!

Contains NINE BIRD-PACKED LEVELS and THREE DIFFERENT BIRDS. Get close to the cages to find out what kind of bird is inside!

Made for Glorious Trainwrecks’s Tenth Anniversary Klik of the Month Klub #104.

Watch Ducks Legacy

 

WHITHER the POINTS you’ve gotten? Have they disappeared into the abyss? NO MORE!

Now your POINTS can last FOREVER!

In this game, YOU will WATCH DUCKS from a PARK BENCH.

WATCH the DUCKS and get POINTS! The game ends when you hit ESC! Get as many POINTS as you can!

The latest entry in the long-running WATCH DUCKS series, WATCH DUCKS LEGACY keeps your points and allows you to keep them on for eternity. New bonuses and secrets abound!

  • First new WATCH DUCKS game in five years!
  • Auto-save feature keeps every point you get!
  • Retains gold and silver duck enhancements from Watch Ducks II!
  • New ducks!
  • New two-color sprites and higher resolution (240×200)!
  • Many secrets!

Press F to toggle fullscreen and press Q to quit!

Skeletons in the Closet PLUS

 

Find all bottles to move onto next stage. Avoid skeletons.

Use arrows to move, X to jump.

A tribute to IBM compatible games in CGA mode and an enhanced remake of jfroco’s game Skeletons in the Closet, a tribute to Sinclair ZX Spectrum games.

This is a very late submission to this most excellent idea for hugs’s No Pressure Appreciation Nicejam!

jfroco’s game is a tribute to the style of ZX-82 games, which they grew up on. I really liked the game when I played it in Pirate Kart V. Personally, I don’t have any particular nostalgia for the Spectrum, but my equivalent would be early Apogee-type shareware platformers . So my little headcanon is that this is the MS-DOS port from the late 1980s that alters the original Spectrum game, moves things around, and expands it a bit. All three original stages are adapted for this twelve-stage version!

Santa Claus’s Candy Cane Craze

  

Santa Claus must eat all the candy canes to open the peppermint vortex in each stage. As he eats, he gets larger, and as he gets larger his abilities change! Break through ice, avoid spikes, crawl through narrow paces, and achieve Santa’s peppermint candy cane vision!

Ten stages.

Released on Christmas Day 2016.

CLST Prototype

 

Little creatures in tiles are falling from the ceiling. Use the powerful magnetism of the black sphere in the center of the room to attract and repel them toward their bases.

You get five strikes (missed creatures) before the game ends. Get as high a score as you can!

ENTER: Start game/pause menu (quit game through pause menu)
X: Repel
Z: Attract

Despite the word “Prototype” in the title, this is complete and final.