LumberJazz

   

Get your axe in hand, it’s time to chop some trees. It’s time for LUMBERJAZZ!

Nature replenishes itself quickly. Chop down the trees! Clear the forest!

You win when the forest is cleared. You lose if the number of trees goes over 50!

Featuring “Washboard Wiggles” by Tiny Parham and His Band.

Controls:
Left/Right – MOVE
X – JUMP
Z – AXE

Made for Klik of the Month Klub #100.

Shadow Wrangler

   

Your shadows have split from you and you must guide them to the exit. You can move at will, but the shadows need to be given commands. Pick up command boxes and drop them where you want the shadows to act.

Ten stages of challenging puzzle platforming by proxy.

Controls:
X: Jump
Z: Pick up/put down boxes
R: Restart level

Press ‘L’ on the title screen to load the game from your previous play session. The game autosaves and starting a new game will overwrite previous progress.

Made for Klik of the Month Klub #93.

Super Stone Ball

   

There are many balls! Get one of them to reach the exit! Have other balls turn to stone and become platforms to guide other balls to advance through all eight stages. Build your way to success!

Extra points awarded for balls left over at the end of stages.

Super Stone Ball was selected as a Freeware Pick by IndieGames.com, calling its puzzles “rock hard.”

Instructions:
————————
X: Jump
Z: Turn current ball into stone
Space + mouse: Scroll stage
R: Reset stage
F: Toggle fullscreen
Q: Quit

Turtle Lord

 

You are a big turtle-y boss who has to crush the heroes who are trying to break into your castle. Crush them when they’re on the bridge, but don’t fall in, and don’t let them slay you!

Press X to jump. You can move in midair with arrow keys.

Inspired by the “You are the villain” theme of a Ludum Dare game jam and the final battle of Super Mario Bros. 3.

 

Nine stages in all!

Made for Klik of the Month Klub #69.

Gävle Goat Guard

 

In this game, you are the guardian of the giant yule goat Gävle Goat, trying to protect the Gävle Goat from the hooligans that try to burn it down every year. Place barriers to impede their progress and approach them to scare them away in order to ensure that the Gävle Goat survives till Christmas.

Use the ARROW KEYS to move. Press ‘X’ to place barriers. Stand over the pile of blanks to get new barriers. Protect the Gävle Goat!

This game was made for Glorious Trainwrecks’s Sekret Santa Klub 2012. It was made as a gift for site administrator SpindleyQ, based on his preferences. The game also has a cameo by Dragon Santa from the SpindleyQ game by the same name.

Caverns of Khron

   

ARE YOU READY to enter the CAVERNS OF KHRON? Spikes, slugs, demons and more await you below the surface. What unknown evils will you encounter deep within? Arm yourself with sword and star and venture forth!

CAVERNS OF KHRON is an independent freeware game project by designer John D. Moore with music by WiL Whitlark (composer for Retro Affect’s Snapshot) and environment graphics by Michael Santiago. The game contains forty levels of puzzle and action platforming influenced by MS-DOS and NES games of the 1980s and 1990s. The caverns are divided into three sections with unique themes, each with its own set of environmental challenges, enemies, and bosses that reflect their environments.

In addition to the forty stages in the main game, there are two shorter campaigns (Sky Realm and Special Stages), a bonus stage, a boss rush mode, a costume select, and a level select that can be unlocked after clearing the game. The game has an extensive record-keeping system to track your best runs, optimized for speedrunning.

CAVERNS OF KHRON has its own website.

View the game’s trailer:

At the time of release, this was my largest and most polished game. Begun as a one-month “bakedown” jam game at the SelectButtonDotNet forums, the game expanded significantly, involved a musical collaboration with my longtime friend WiL Whitlark and a graphics artist, Michael Santaigo. The game is set in a fantasy world I originally created for some unfinished QBASIC games in the mid-nineties. While the basic platforming is not too gimmicky (at its core, it began as a fantasy re-working of the DOS classic Monuments of Mars with a sword), the game allowed me to work out some ideas about level design I’d been itching to try. The game file contains an NES-style manual.

While this game was in development, the engine was modified to provide the basis for The Adventures of Bulb Boy.

Pick a Political Winner: Donkey vs. Elephant

 

There is a donkey and there is an elephant. They will both grow. Which one grows THE MOST?!* It’s always gonna be close, but pick the winner so you can be winner!

Click with your mouse to win!

(That’s more the question that which is bigger, which is as it’s phrased in the game. They start the same size, but grow a random amount each time. Pick the one that grew the MOST!!)

An excessively glib game made for a Glorious Trainwrecks Election Day Event.